My research is at the intersection of Human-Computer Interaction and Learning Sciences, specifically focused on designing systems for learning physical skills, such as motor skills, fabrication skills, and maker skills. using enabling technologies like ubiquitous sensing, AR/VR/XR tools, and generative AI.
My research has raised over $2.2 million in funding through grants, including two National Science Foundation (NSF Career, NSF Small) grants, three MIT Integrated Learning Initiative (1, 2, 3) grants, a J-WEL Education Innovation grant, and recently, the MIT Generative AI seed grant.
Education
Massachusetts Institute of Technology,
Ph.D. in Electrical Engineering and Computer Science (EECS), 2024
M.S. in Electrical Engineering and Computer Science (EECS), 2017
S.M.ArchS. in Architecture (Computational Design), 2017
Architectural Association School of Architecture,
Experience
MIT Mechanical Engineering Department
Postdoctoral Researcher, LEAP group
Meta Reality Labs
Research Intern, HCI group
MIT Computer Science Artificial Intelligence Laboratory (CSAIL)
Awards
EECS Rising Stars, 2023
Meta Ph.D. Research Fellowship, 2022-24
MIT SERC scholar, 2021
MIT Edwin S. Webster Graduate Fellowship, 2018
Grace Hopper scholar, 2018
Teaching
Tandon School of Engineering, Fall '24:
CSUY 4543 - Human Computer Interaction & CSGY 6543 - Human Computer Interaction