AI, player modelling, procedural content generation, automatic game design, believable bot behaviour, coevolution, neuroevolution, cybersecurity, emerging media, genetic programming and monte carlo tree search
Simulation-based engineering and science (SBE&S); agent AI; behavioral models underpinning VR/AR (virtual human behavior and virtual environments), Geographic Information Science
Optimal decision models under uncertainty; optimal investment strategies; mean field games in Economics; applied nonlinear partial differential equations