Augmented Library (GY)
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Researching, coding, and designing to create an augmented reality Bern Dibner library app as a collaborative team

This team's goal is to produce a fully functioning augmented reality app to help NYU students access library resources in one place. This will include resources such as an augmented reality process for a library tour, study room reservations, e-textbook access, and many other resources. As this project progresses, we hope to extend this beyond Bern Dibner and make other augmented reality applications for other libraries on and off-campus.
The team will have to work on solutions to:
- Bring together information from the multiple systems the library uses to contain its catalog
- Determine how to integrate augmented reality into the library
- Image recognition for discovery
- Human-centered design
Methods & Technologies
- User-Experience Design
- Accessibility Design
- Database accessibility
- User-Testing
- Big Data
- Image Recognition
Subteams
- Back end: Augmented Reality
- Back end: User Interface
- Back end: Database Systems
- Front end: Application Design
- Front end: User Experience
Areas of Interest
- Computer Science
- Electrical Engineering
- Integrated Digital Media
Partners
- NYU Libraries
Faculty Advisor
- Hebah Emara
- Email: he2156@nyu.edu
