Integrated Digital Media, MS

On Campus

Integrated Digital Media Virtual Reality

The Integrated Digital Media (IDM) Program is a place that fosters creative practice, design research and multidisciplinary experimentation with emerging media technologies. As a research-active program within NYU Tandon School of Engineering, IDM faculty collaborate in research that integrates digital media and society. Our projects range from using motion capture technology to reimagine theatrical performance, to developing novel uses of virtual/augmented reality for health and wellness, to the integration of STEAM learning into special needs education, to the development of citizen science tools to empower NYC residents to monitor and report on noise pollution in their communities, to helping NASA JPL develop next-generation user interfaces for space exploration, to assisting with the search and visualization of the historical record of New York City.

Our faculty include leading artists, designers, developers and performers who passionately engage in professional work and research at the intersection of engineering and creative practice.
 

Research and Outreach

Graduate students in IDM participate fully in research initiatives through the Brooklyn Experimental Media Center (BxmC), the research arm of IDM, and in our partnerships with other programs and schools at NYU Tandon, NYC Media Lab, the Center for Urban Science and Progress (CUSP), NYU, and other NYC institutions. 

  • The ABILITY Project supports research in client-centered, assistive technology and adaptive design for people with disabilities.
  • The Mobile Augmented Reality Lab supports research into design modalities where digital experiences meet the physical world.

Some of our top research areas include:

  • Assistive Technology
  • Augmented Reality
  • Human-Computer Interaction
  • Motion Capture
  • Real-Time Performance
  • Social Activism
  • User Experience

Brooklyn Experimental Media Center (BxmC)

The Brooklyn Experimental Media Center (BxmC) is the research arm of Integrated Digital Media at the NYU Tandon School of Engineering. BxmC provides an interdisciplinary environment for media research at the School of Engineering, partnering faculty and students from the Integrated Digital Media program with collaborators from the School of Engineering, NYU, Center for Urban Science and Progress (CUSP), New York City, and beyond. Our research combines experimental practices in media arts and engineering, constantly modifying industry-standard technologies and creating new ones. The BxmC has a close relationship with the School of Engineering's Future Labs — to provide students with opportunities for internships and startup development in the ever-growing NY tech-startup scene.

MAGNET Facility

Integrated Digital Media is located in MAGNET (NYU’s Media and Games Network), a 40,000 square foot facility on the MetroTech campus. MAGNET is a destination for faculty and students who share an interest in the intersection of games and media. MAGNET is a multi-school cluster that co-locates five academic programs from across the following NYU schools: Tisch School of the Arts; Steinhardt School of Culture, Education, and Human Development; Tandon School of Engineering; Center for Urban Science and Progress (CUSP) and the Computer Science Department of the Courant Institute of Mathematical Sciences.

Internships and Careers

From industry giants to fast-paced startups, the most competitive companies in the world seek NYU Tandon School Of Engineering graduate students. Below is a small sample of some of the places our IDM students have interned or worked at:

Companies

  • ABC Network
  • American Express
  • Apple Corporate
  • Bank of America
  • EMI Music
  • Facebook Inc.
  • Google
  • HTC China
  • LG Electronics
  • Major League Gaming
  • New York Stock Exchange
  • Simon & Schuster Incorporated
  • Wunderman/Y&R Advertising

Careers

  • Multimedia Artist
  • Video Editor
  • Graphic Designer
  • Sound Designer
  • Web Designer/Developer
  • Game Developer
  • Mobile Application Developer
  • User Experience (UX) Designer
  • Creative Director

Admission

Graduate Admissions accept applications year-round on a rolling basis. The following items are required for admission:

  • Online Application + $75 application fee
  • Transcripts from all previously attended institutions
  • Letters of Recommendation (minimum of 2)
  • Personal Statement
  • Resumé/CV
  • Portfolio of Creative Work (as PDF or website)
  • TOEFL or IELTS Scores (for international applicants only) (school code: 2668)
  • Certification of Finances (for international applicants only)
  • Interview (on skype or in person) with faculty and administration, if requested
  • Upon submitting your application, please send a message containing your N Number, a portfolio (link or PDF) and a 1-minute video to em1680@nyu.edu discussing what you are interested in learning, making and researching at IDM by telling us what you’d like to make.

*No GRE is required for the Graduate IDM application

All graduate applications need to be submitted through the School of Engineering Office of Graduate Admissions.


The one minute video required as part of your application should share what you would like to create. 

  • What sort of problems or concepts are you interested in researching?
  • Why are you interested in them?
  • What impact will it have on users, viewers or audiences?

Be as specific as you can in discussing your aims and how they relate to IDM, your future, and beyond. You must also be present and speaking in the video at some point. Think of this as a creative exercise to be an extension of your portfolio and experiment to make this video your own.

Post to Youtube or Vimeo and share the link for viewing. If posted as private, make sure to send along any necessary passwords or information for access to the video.

If you require accommodations for this requirement, please contact em1680@nyu.edu to discuss.


Curriculum

The IDM curriculum combines project-based learning with the study of historical, legal and philosophical aspects of digital media. We emphasize the development of skills applicable to a broad spectrum of media through individual and collaborative work. Guest lectures and conferences supplement our curriculum and maximize students’ personal contact with leaders in various sectors of the following fields: business, advocacy, service, entertainment, and education. The program culminates in a thesis that combines theory and practice to showcase students’ creative and technical abilities.

That blend of theory and practice defines our program. It's what we mean by "integrated" — the powerful combination of emerging media and technology, creative mastery, and critical thinking. 

You must complete 30 credits over a minimum of 3 semesters to obtain a Master of Science in Integrated Digital Media. The coursework is:

  • IDM Grad Core (4 courses)
  • 4 Elective Courses
  • Thesis sequence (2 courses)
  • Grad colloquium every semester you are enrolled (0-credits, pass/fail)

3 Credits Theories and Cultural Impact of Media & Technology DM-GY6043
In this course, students will examine and analyze the history and theoretical
discourse of media and technology, while connecting these studies to contemporary trends and issues. Students will also explore the cultural impact of media and technology. Lectures, discussions, readings, research, and writing constitute the body of this course.
3 Credits Ideation & Prototyping DM-GY6053
In this class, the creative process will be investigated in order to generate ideas for art, design, technology, and business endeavors. The course will show how ideation, design research & thinking, and prototyping can inspire, inform, and bring depth to what one ultimately creates. Students will expand their arsenal of design research skills, learn how to think critically about their audience, content, form, and processes, as well as, understand the importance of utilizing more than one research and design strategy.
3 Credits Creative Coding DM-GY6063
This course is an introductory programming class, appropriate for students with no prior programming experience. Traditionally, introductory programming teaches algorithmic problem-solving, where a sequence of instructions describe the steps necessary to achieve a desired result. In this course, students are trained to go beyond this sequential thinking – to think concurrently and modularly. By its end, students are empowered to write and read code for event-driven, object-oriented, graphical user interfaces.
3 Credits Media Law DM-GY7033
This advanced seminar explores in depth the theoretical and practical aspects of media-communications principles and regulations. Knowledge of media law is crucial for professionals. A full range of models will be explored, from Open Source public license to Digital Rights Management, as well as working definitions of Fair Use and the practical limits of sampling/mixing in different idioms and economic sectors.


3 Credits MS Pre-thesis in Digital Media: Research Methods DM-GY9963
This course is the research portion of the MS Thesis in Integrated Digital Media. Each student, guided by a thesis adviser and other faculty support, completes the research and process documentation for their MS thesis.
MS Thesis in Digital Media DM-GY997X
This 3-6 credit course is the capstone of the MS program in Integrated Digital Media. Each student, guided by a thesis adviser and with the other faculty support as required by the specific project, completes a major media-production project. The thesis form and format are determined by agreement between the student and adviser with department approval. The goal is to advance the student’s career and to contribute to the profession. Students are encouraged to seek professional outlets for their thesis. The department and the Polytechnic School of Engineering will do everything possible to help ensure that graduates’ excellent work find an audience and a market. The thesis may be undertaken in consecutive 3-credit increments, or all at once by agreement with the thesis adviser.


Electives, which may include Special Topics Courses, an Independent Study, or a 3-credit Internship, in virtual reality (VR), augmented reality (AR), motion capture, user-experience design (UX), live performance, sound, cinema, interaction design, game design, and web to raise your expertise level in a particular area.

Special Topics courses, taught by regular and adjunct faculty, are selected each year from a group of possible courses based on the interests of the first-year class. For example, if the entering DM class is specifically interested in UX/UI or Mobile Application Development (based on its project work in the first-semester seminar), the faculty will “commission” an elective on that topic.

Independent Study enrollment is permitted for DM students interested in specific research areas outside of the electives offered.

Internships are available for students seeking to gain job experience outside of the School of Engineering in the commercial or nonprofit sector. Students should contact the instructor for DM 4034 Internship one semester in advance to prepare for the internship. Both undergraduate and graduate students are eligible for internships for credit.

Students can take graduate courses offered by other departments at the NYU Tandon School of Engineering, including Computer Science & Engineering and Technology Management & Innovation and others. After the first semester of study, students can also take up to 3 elective, graduate courses offered through other NYU programs such as NYU Steinhardt’s Music TechnologyDigital Media Design for Learning, and Art & Arts Professions, and the graduate programs at NYU Tisch in Emerging Media, such as the Interactive Telecommunications Program (ITP) and the Game Center.


Graduate Colloquium DM-GY9990
In a weekly one-hour colloquium, graduate students meet together for open critiques and lecture series / discussions, organized by students and faculty.
Prerequisite: Limited to Graduate IDM Students only.

The graduate colloquium which is more like a gathering than a course is required every semester you are enrolled and is 0-credits, pass/fail. The graduate colloquium is where ALL current graduate students get to meet one another in the program on a weekly basis. During the grad colloquium, there may be talks by practicing artists, designers, programmers, entrepreneurs, and creative technologists. The purpose of the grad colloquium is to enhance our graduate community so students can get to know one another and their work, as well as build and cultivate professional networks.


Recommended Sequence of Courses

This is the recommended sequence of courses. However, other combinations are possible. 

Alongside the grad colloquium, we highly suggest that you take 3 courses at 3 credits per course for your first 3 semesters and take only the thesis course in your final semester.

3 Credits Creative Coding DM-GY6063
This course is an introductory programming class, appropriate for students with no prior programming experience. Traditionally, introductory programming teaches algorithmic problem-solving, where a sequence of instructions describe the steps necessary to achieve a desired result. In this course, students are trained to go beyond this sequential thinking – to think concurrently and modularly. By its end, students are empowered to write and read code for event-driven, object-oriented, graphical user interfaces.
3 Credits Ideation & Prototyping DM-GY6053
In this class, the creative process will be investigated in order to generate ideas for art, design, technology, and business endeavors. The course will show how ideation, design research & thinking, and prototyping can inspire, inform, and bring depth to what one ultimately creates. Students will expand their arsenal of design research skills, learn how to think critically about their audience, content, form, and processes, as well as, understand the importance of utilizing more than one research and design strategy.
Graduate Colloquium DM-GY9990
In a weekly one-hour colloquium, graduate students meet together for open critiques and lecture series / discussions, organized by students and faculty.
Prerequisite: Limited to Graduate IDM Students only.

1 Elective Course


3 Credits Theories and Cultural Impact of Media & Technology DM-GY6043
In this course, students will examine and analyze the history and theoretical
discourse of media and technology, while connecting these studies to contemporary trends and issues. Students will also explore the cultural impact of media and technology. Lectures, discussions, readings, research, and writing constitute the body of this course.
Graduate Colloquium DM-GY9990
In a weekly one-hour colloquium, graduate students meet together for open critiques and lecture series / discussions, organized by students and faculty.
Prerequisite: Limited to Graduate IDM Students only.

2 Elective Courses


3 Credits MS Pre-thesis in Digital Media: Research Methods DM-GY9963
This course is the research portion of the MS Thesis in Integrated Digital Media. Each student, guided by a thesis adviser and other faculty support, completes the research and process documentation for their MS thesis.
3 Credits Media Law DM-GY7033
This advanced seminar explores in depth the theoretical and practical aspects of media-communications principles and regulations. Knowledge of media law is crucial for professionals. A full range of models will be explored, from Open Source public license to Digital Rights Management, as well as working definitions of Fair Use and the practical limits of sampling/mixing in different idioms and economic sectors.
Graduate Colloquium DM-GY9990
In a weekly one-hour colloquium, graduate students meet together for open critiques and lecture series / discussions, organized by students and faculty.
Prerequisite: Limited to Graduate IDM Students only.

1 Elective Course


MS Thesis in Digital Media DM-GY997X
This 3-6 credit course is the capstone of the MS program in Integrated Digital Media. Each student, guided by a thesis adviser and with the other faculty support as required by the specific project, completes a major media-production project. The thesis form and format are determined by agreement between the student and adviser with department approval. The goal is to advance the student’s career and to contribute to the profession. Students are encouraged to seek professional outlets for their thesis. The department and the Polytechnic School of Engineering will do everything possible to help ensure that graduates’ excellent work find an audience and a market. The thesis may be undertaken in consecutive 3-credit increments, or all at once by agreement with the thesis adviser.
Graduate Colloquium DM-GY9990
In a weekly one-hour colloquium, graduate students meet together for open critiques and lecture series / discussions, organized by students and faculty.
Prerequisite: Limited to Graduate IDM Students only.