Integrated Digital Media, MS
The Integrated Digital Media (IDM) Program is a place that fosters creative practice, design research and multidisciplinary experimentation with emerging media technologies. As a research-active program within NYU Tandon School of Engineering, IDM faculty collaborate in research that integrates digital media and society. Our projects range from using motion capture technology to reimagine theatrical performance, to developing novel uses of virtual/augmented reality for health and wellness, to the integration of STEAM learning into special needs education, to the development of citizen science tools to empower NYC residents to monitor and report on noise pollution in their communities, to helping NASA JPL develop next-generation user interfaces for space exploration, to assisting with the search and visualization of the historical record of New York City.
Our faculty include leading artists, designers, developers and performers who passionately engage in professional work and research at the intersection of engineering and creative practice.
Research and Outreach
Graduate students in IDM participate fully in research initiatives through the Brooklyn Experimental Media Center (BxmC), the research arm of IDM, and in our partnerships with other programs and schools at NYU Tandon, NYC Media Lab, the Center for Urban Science and Progress (CUSP), NYU, and other NYC institutions.
- The ABILITY Project supports research in client-centered, assistive technology and adaptive design for people with disabilities.
- The Mobile Augmented Reality Lab supports research into design modalities where digital experiences meet the physical world.
Some of our top research areas include:
- Assistive Technology
- Augmented Reality
- Human-Computer Interaction
- Motion Capture
- Real-Time Performance
- Social Activism
- User Experience
Brooklyn Experimental Media Center (BxmC)
The Brooklyn Experimental Media Center (BxmC) is the research arm of Integrated Digital Media at the NYU Tandon School of Engineering. BxmC provides an interdisciplinary environment for media research at the School of Engineering, partnering faculty and students from the Integrated Digital Media program with collaborators from the School of Engineering, NYU, Center for Urban Science and Progress (CUSP), New York City, and beyond. Our research combines experimental practices in media arts and engineering, constantly modifying industry-standard technologies and creating new ones. The BxmC has a close relationship with theSchool of Engineering's Future Labs—to provide students with opportunities for internships and startup development in the ever-growing NY tech-startup scene.
Integrated Digital Media is located in MAGNET (NYU’s Media and Games Network), a 40,000 square foot facility on the MetroTech campus. MAGNET is a destination for faculty and students who share an interest in the intersection of games and media. MAGNET is a multi-school cluster that co-locates five academic programs from across the following NYU schools: Tisch School of the Arts; Steinhardt School of Culture, Education, and Human Development; Tandon School of Engineering; Center for Urban Science and Progress (CUSP) and the Computer Science Department of the Courant Institute of Mathematical Sciences.
Internships and Careers
From industry giants to fast-paced startups, the most competitive companies in the world seek NYU Tandon School Of Engineering graduate students. Below is a small sample of some of the places our IDM students have interned or worked at:
- ABC Network
- American Express
- Apple Corporate
- Bank of America
- EMI Music
- Facebook Inc.
- HTC China
- LG Electronics
- Major League Gaming
- New York Stock Exchange
- Simon & Schuster Incorporated
- Wunderman/Y&R Advertising
- Multimedia Artist
- Video Editor
- Graphic Designer
- Sound Designer
- Web Designer/Developer
- Game Developer
- Mobile Application Developer
- User Experience (UX) Designer
- Creative Director
Graduate Admissions accept applications year-round on a rolling basis. The following items are required for admission:
- Online Application + $75 application fee
- Transcripts from all previously attended institutions
- Letters of Recommendation (minimum of 2)
- Personal Statement
- Portfolio of Creative Work (as PDF or website)
- TOEFL or IELTS Scores (for international applicants only) (school code: 2668)
- Certification of Finances (for international applicants only)
- Interview (on skype or in person) with faculty and administration, if requested
- Upon submitting your application, please send a message containing your N Number, a portfolio (link or PDF) and a 1-minute video to firstname.lastname@example.org discussing what you are interested in learning, making and researching at IDM by telling us what you’d like to make.
*No GRE is required for the Graduate IDM application
All graduate applications need to be submitted through the School of Engineering Office of Graduate Admissions.
The one minute video required as part of your application should share what you would like to create.
- What sort of problems or concepts are you interested in researching?
- Why are you interested in them?
- What impact will it have on users, viewers or audiences?
Be as specific as you can in discussing your aims and how they relate to IDM, your future, and beyond. You must also be present and speaking in the video at some point. Think of this as a creative exercise to be an extension of your portfolio and experiment to make this video your own.
Post to Youtube or Vimeo and share the link for viewing. If posted as private, make sure to send along any necessary passwords or information for access to the video.
If you require accommodations for this requirement, please contact email@example.com to discuss.
The IDM curriculum combines project-based learning with the study of historical, legal and philosophical aspects of digital media. We emphasize the development of skills applicable to a broad spectrum of media through individual and collaborative work. Guest lectures and conferences supplement our curriculum and maximize students’ personal contact with leaders in various sectors of the following fields: business, advocacy, service, entertainment, and education. The program culminates in a thesis that combines theory and practice to showcase students’ creative and technical abilities.
That blend of theory and practice defines our program. It's what we mean by "integrated" — the powerful combination of emerging media and technology, creative mastery, and critical thinking.
You must complete 30 credits over a minimum of 3 semesters to obtain a Master of Science in Integrated Digital Media. The coursework is:
- IDM Grad Core (4 courses)
- 4 Elective Courses
- Thesis sequence (2 courses)
- Grad colloquium every semester you are enrolled (0-credits, pass/fail)
IDM Grad Core (4 courses)
Thesis Sequence (2 courses)
Elective Courses (4 courses)
Electives, which may include Special Topics Courses, an Independent Study, or a 3-credit Internship, in virtual reality (VR), augmented reality (AR), motion capture, user-experience design (UX), live performance, sound, cinema, interaction design, game design, and web to raise your expertise level in a particular area.
Special Topics courses, taught by regular and adjunct faculty, are selected each year from a group of possible courses based on the interests of the first-year class. For example, if the entering DM class is specifically interested in UX/UI or Mobile Application Development (based on its project work in the first-semester seminar), the faculty will “commission” an elective on that topic.
Independent Study enrollment is permitted for DM students interested in specific research areas outside of the electives offered.
Internships are available for students seeking to gain job experience outside of the School of Engineering in the commercial or nonprofit sector. Students should contact the instructor for DM 4034 Internship one semester in advance to prepare for the internship. Both undergraduate and graduate students are eligible for internships for credit.
Students can take graduate courses offered by other departments at the NYU Tandon School of Engineering, including Computer Science & Engineering and Technology Management & Innovation and others. After the first semester of study, students can also take up to 3 elective, graduate courses offered through other NYU programs such as NYU Steinhardt’s Music Technology, Digital Media Design for Learning, and Art & Arts Professions, and the graduate programs at NYU Tisch in Emerging Media, such as the Interactive Telecommunications Program (ITP) and the Game Center.
DM 9990 Graduate Colloquium
The graduate colloquium which is more like a gathering than a course is required every semester you are enrolled and is 0-credits, pass/fail. The graduate colloquium is where ALL current graduate students get to meet one another in the program on a weekly basis. During the grad colloquium, there may be talks by practicing artists, designers, programmers, entrepreneurs, and creative technologists. The purpose of the grad colloquium is to enhance our graduate community so students can get to know one another and their work, as well as build and cultivate professional networks.
Recommended Sequence of CoursesFirst Semester, Fall
This is the recommended sequence of courses. However, other combinations are possible.
Alongside the grad colloquium, we highly suggest that you take 3 courses at 3 credits per course for your first 3 semesters and take only the thesis course in your final semester.
DM 6063 Creative Coding
DM 6053 Ideation and Prototyping
1 Elective Course
DM 9990 Graduate Colloquium
Second Semester, Spring
Third Semester, Fall
Fourth Semester, Spring