Mentors and Advisors
Mentors
The goal of mentorship programming is to provide the GDFL game developers or startups with the knowledge, skills, and support they need to grow and succeed in the competitive and rapidly evolving digital game industry.
Vadim Gordin
Director, Tandon Future Labs A/X Venture Studio
Julian Togelius
Associate Professor, Computer Science and Engineering, Co-founder and Research Director, modl.ai
Henrik Jonsson
Game Industry Growth Consultant
Nicholas O'Brien
Founder, Essay Games
Katharina Schmidt
Senior Business Development Manager, Rovio, part of SEGA Group
Yuichi Haga
Game Enthusiast
David Parisi
Dibner Family Chair in the History & Philosophy of Technology & Science Department of Technology, Culture & Society, NYU Tandon
Ahmed Ansari
Industry Assistant Professor, Integrated Design and Media, NYU Tandon
Erik Kovac
Partner & Head of Marketing, TILT Games
Advisory Board
Composed of industry leaders, our Advisory Board brings strategic and expert knowledge to the programming and trajectory of the GDFL cohorts.
Jane Chen
SVP, Integrated Marketing at Live Nation Entertainment
Matthew Cohen
Agent, Creative Artists Agency
Michael Woroszm
Chief Strategy Officer, Take-Two Interactive Software, Inc.
Jessica Rovello
Founder & Executive Chair Arkadium
Yiyi Zhang
Founder Women in Games NYC, Community + PR Manager Heart Machine, Inc., Vice President Arcade Commons
Rowan Hajaj
Head of Finance & Corporate Development, Rockstar Games
Troy Kirwin
Partner at Andreessen Horowitz
Krysti Pryde
Executive Director Playcrafting
Caden Stobart
Chief People Officer / Head of Operations / Founder
Ellen Flaherty
Director of Learning, Ecosystem & Growth, Unity Technologies