The academic programs in Integrated Digital Media (IDM) at NYU Tandon School of Engineering consist of both Bachelors and Masters of Science degrees, as well as an accelerated BS/MS program. In these programs, digital media is explored as a spectrum of practices that range from computer programming (for app development, software design, game development and interaction design) to 2D and 3D graphics (for human-computer interfaces, augmented reality, motion capture, and game design & development) to photography, film, and audio (for media installations, performing arts research, and integration with various mediums). Our students are artists, designers, and creative technologists working in highly fluid industries that reward the creative, the thoughtful, the technical, and the innovative.

The Master of Science program in Integrated Digital Media is 30 credits, full or part-time. The required courses in the program are Ideation and Prototyping, Creative Coding, Media Studies, and Media Law. Some of the electives we offer include, but are not limited to, web design and development, digital cinema, game design and development, sound, live performance, interaction design, and mobile augmented reality. Graduate level special topics courses currently include assistive technology, human computer interfaces (HCI), mobile application development, user experience (UX) design, motion capture, digital fabrication, interactive installation, among many others. Four, required electives can all be taken within Integrated Digital Media or other programs within NYU Tandon School of Engineering OR three out of the four electives can be taken anywhere at NYU outside of NYU Tandon School of Engineering. Our students often take courses in other School of Engineering programs like Computer Science & Engineering and Tech Management & Innovation, as well as other NYU programs such as NYU Steinhardt's Music Technology and NYU Tisch's Interactive Telecommunications (ITP).

The curriculum combines project-based learning with the study of historical, legal and philosophical aspects of digital media. We emphasize the development of skills applicable to a broad spectrum of media through individual and collaborative work. Guest lectures and conferences supplement our curriculum and maximize students' personal contact with leaders in various sectors of the following fields: business, advocacy, service, entertainment and education. The program culminates in a thesis that combines theory and practice to showcase students' creative and technical abilities.


Our faculty include leading artists, designers, developers and performers who passionately engage in professional work and research at the intersection of engineering and creative practice.


Research and Outreach

Graduate students in IDM participate fully in research initiatives through the Brooklyn Experimental Media Center (BxmC), the research arm of IDM, and in our partnerships with other programs and schools at NYU Engineering, NYC Media Lab, the Center for Urban Science and Progress (CUSP), NYU, and other NYC institutions. 

  • The ABILITY Studio supports research in client-centered, assistive technology and adaptive design for people with disabilities.
  • The Mobile Augmented Reality Lab supports research into design modalities where digital experiences meet the physical world.

Some of our top research areas include:

  • Assistive Technology
  • Augmented Reality
  • Human-Computer Interaction
  • Motion Capture
  • Real-Time Performance
  • Social Activism
  • User Experience


Brooklyn Experimental Media Center (BxmC)

The Brooklyn Experimental Media Center (BxmC) is the research arm of Integrated Digital Media at the NYU Tandon School of Engineering. BxmC provides an interdisciplinary environment for media research at the School of Engineering, partnering faculty and students from the Integrated Digital Media program with collaborators from the School of Engineering, NYU, Center for Urban Science and Progress (CUSP), New York City, and beyond. Our research combines experimental practices in media arts and engineering, constantly modifying industry-standard technologies and creating new ones. The BxmC has a close relationship with the School of Engineering's Incubators—Varick St., DUMBO and NYC-ACRE—to provide students with opportunities for internships and startup development in the ever-growing NY tech-start up scene.


MAGNET Facility
Integrated Digital Media is located in MAGNET (NYU’s Media and Games Network), a 40,000 square foot facility on the MetroTech campus. MAGNET is a destination for faculty and students who share an interest in the intersection of games and media. MAGNET is a multi-school cluster that co-locates five academic programs from across the following NYU schools: Tisch School of the Arts; Steinhardt School of Culture, Education, and Human Development; Tandon School of Engineering; Center for Urban Science and Progress (CUSP) and the Computer Science Department of the Courant Institute of Mathematical Sciences.

Admission Requirements
Graduate Admissions accept applications year-round on a rolling basis. The following items are required for admission:
  • Online Application + $75 application fee
  • Transcripts from all previously attended institutions
  • Letters of Recommendation (minimum of 2)
  • Personal Statement
  • Resumé/CV
  • Portfolio of Creative Work (as PDF or website)
  • TOEFL or IELTS Scores (for international applicants only) (school code: 2668)
  • Certification of Finances (for international applicants only)
    **No GRE is Required for the Graduate IDM Application
  • Interview (on skype or in person) is required with faculty and administration
All graduate applications need to be submitted through the School of Engineering Office of Graduate Admissions.
Contact IDM's Coordinator of Academic Programs, Eric Maiello, if you have any questions:
To learn more about the Integrated Digital Media Program please visit the program website.