Oct. 2010-Feb. 2011

Funded by a $2-million New York State grant, the Center for Innovation Technology and Entertainment (CITE) represents the second major initiative of the i2e Campus Transformation. Construction began for CITE, located on the first floor of the Dibner Builidng, in late-October 2010 and will be completed by the end of February 2011.

Designed by Beyer Blinder Belle Architects and Planners, the centerpiece of CITE is the Game Innovation Lab, a dynamic space for research and learning that leverages games as an innovation challenge. The Lab's core research and teaching activities are grounded in computer science, engineering, and user experience, with the participation of researchers and educators from other allied disciplines. The Lab also will host lecture/seminar series, and conduct outreach to local and international game industry partners and game-related technology innovation groups, toward providing students with mentors, internships and other opportunities.

Key features of CITE that foster an i2e learning environment include:

Dynamic media display wall, measuring 12.6' wide by 5.2' high, and windows that will provide exciting glimpses, from the Dibner Building interior and MetroTech Plaza, of what's going on inside the lab;

High-tech "living room" where researchers and students can evaluate and discuss prototypes and showcase their work;

A 3000-sq. ft., open space with a technical grid to create integrated teaching and research areas with projection, large shared monitors, moveable smart boards and moveable, modular furnishings; and

A state-of-the-art Human-Computer Interaction (HCI)/ Video Quality Lab.