A demo of Scoop!, a movement-based math game for middle schoolers. The Game Innovation Lab is using it to test the hypothesis that the phenomenon of people feeling more confident when striking “power poses” could help improve math confidence and performance. Microsoft supports the work as part of the NYU Games for Learning Institute.
Posted March 11th, 2011
Will video games endure or are they just a passing fancy? What role will New York City carve out in the video game industry?
A panel of experts explored these and other topics related to the $32 billion global video games industry – a driver of technology and innovation and a growing economic sector for New York – to mark the opening of the School of Engineering's new Center of Innovation for Technology and Entertainment (CITE) on March 11th.
Funded by a $2 million state grant, CITE's centerpiece is the Game Innovation Lab. The lab’s core activities are grounded in computer science, engineering, and user experience, with participation from researchers and educators from allied disciplines and video game industry partners.