Purpose: Official TeamHunt and kickoof, pitch ideas and skills, formulating a team and taking the first steps. Also learn more about what Inno/Vention is and what the competiton will entail.
Businesss Model Canvas
Purpos: Business Model Canvas, customer Validation andlearn methods to validate your ideas. You will also gain insight into Intellectual property due diligence, what to thikn about when identifying patentability.
Purpose: Hear from experienced entrepreneurs about their methods of success
and what to avoid to prevent failure.
Purpose: Pitch idea, Validation of concept, basic idea of prototype, Plan for next 8 weeks. Choose 10 teams, 2 groups of 5, that will are accepted into the ProtoTest stage, award prizes
Purpose: Students network with entrepreneurs, faculty, and alumni (speed date for mentors), opportunity for elevator pitches of their idea, get feedback from participants
ProtoTest Info Session
Purpose: Stating details and guidelines for the second stage of the competition.
Purpose: Bring all mentors together to be available to the teams
Purpose: Prototyping best practicies, steps to prototype, available resources at NYU/School of Engineering
Workshop 3: Lean Methodology
Purpose: Teach students lean methodology
Making the Cut
Purpose: Students submit executive summary, business model canvas, milestones, Choose 6 teams that will move one to Demo Day stage.
Demo Day InfoSession
Purpose: Giving details and guidlines of the competition.
Purpose: Practice customer development, pivot ideas or preserve on path
Business Model Monetization
Purpose: How to get the word out about your company?
How to get your product out to your consumers?
Customer value, Average customer life, cost of customer acquisition, monetizing your idea, growth vs. capitalization are skills learned at this event.
Purpose: Choose top teams, award winners prize package.