Course Information

DM4153 Game Development Studio 3

Credits: 3.00

This class continues from DM 3153 and focuses on advanced technological implementations of 3D games, specifically the Torque Game Engine, but with concepts applicable to general game production. Working in teams, students implement a complete game during the semester. Students, based on abilities and individual goals, are assigned individually to work in production areas, ranging from sprite creation, mapping and level design to engine coding and interaction scripting. Students are responsible for completing their assignments as if they were members of a professional game-development team.